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Post by Momoko Murasama on Apr 16, 2024 22:55:00 GMT -5
RH Live! TransAtlantic GT Championship “From Sebring to Silverstone, fan favorites do battle to claim overall victory.” Categories: GT Endurance AM Region: US & EMEA The year is 202X. In the most unlikely of crossovers, numerous drivers from various timelines and continuities have been pulled into a motorsports singularity where they must face off against rivals new and old. This isn’t your average simdad’s GT3 championship campaign - this is a crack fiction multiverse showdown to crown the best racing team in the world. Icons and obscurities alike are on a level playing field here, all clamoring for a shot at the TransAtlantic GT Championship trophy. Controlling their on-track fate are fifteen teams, each entering two cars piloted by squads of two drivers. It's all about the race and the tactics in this campaign: pick your favorite racing fiction characters, pick from one of sixteen preset teams that appeals to you, and let's go racing! League Schedule:April 25-28: GT Grand Prix of America / Sebring International Raceway May 9-12: Endurance Trophy of the Emirates / Yas Marina Circuit May 16-19: GT Grand Prix of Britain / Silverstone Circuit May 23-26: Endurance Trophy of Kazakhstan / Astana International May 30-June 2: GT Grand Prix of Spain / Circuit de Barcelona-Catalunya June 6-9: Endurance Trophy of Belgium / Spa-Francorchamps Game ModulesCore System Second Edition: Support Points + Practice Focus PointsTransatlantic GT Championship Special RulesSpecial RulesMandatory Average Squad StrengthDrivers do not cost Support Points.Each Squad assigned to a car must be average out to be Veteran class rated. This means the only permitted Squad + Class compositions are: Veteran + Veteran Elite + Regular Shortened Practice SessionsPractice sessions will be results-only, and there will be only ONE session as opposed to the usual TWO. Simplified Upgrades and TuningInstead of creating Tuning Setups every Event, you now upgrade parts of your car for a similar effect. Predefined Free Agents RosterRather than creating original characters, players must choose from a predefined roster of free agents. The list can be found here (click!)Two Car TeamsEach player manages exactly two cars. RegulationsStarting Support Point Budget: 100 SP Minimum Driver Class: Regular Maximum Driver Class: Elite Average GMPT Driver Class: No GMPTs Allowed Vehicles:Choose from the predefined list of teams. Livery showcase (here)Aoshima Racing Group - Mercedes AMG GT3 DangoAlliance Racing - Porsche 911 GT3-R (2019) Deltanose Aeroworks - Mercedes AMG GT3 Espada Speed Squadron - McLaren 650S GT3 Highbridge Technology Group - Lamborghini Huracan GT3 Kawashiro YoukaiTech - Subaru BRZ Super-2 Kisaragi-Tuina Academy - BMW M6 GT3 Little Rock Foundation - Audi R8 LMS GT3 (2015) MagiNavi Explorer Core - Lexus RC-F GT3 Neapolitan Autosport - Aston-Martin Vantage Gr.3 No.1 Challengers Academy - Ferrari 488 GT3 Racing Lab Sector-7 - Ford Mustang Gr.3 Replicant Automata Racing - Audi R8 LMS GT3 (2015) SIU Technical Institute - McLaren 650S GT3 TechMates Engineering - Bentley Continental GT3 '18 ThirdEye World Motorsports - Porsche 911 GT3-R (2019) Upgrades Allowed: Special. See series-specific system document. Allowed Tire Manufacturers: Marcelli only Allowed Tire Compounds: All compounds Championship Point System: For GT Grand Prix events25 (1st) / 22 / 20 (3rd) / 18 / 16 (5th) / 14 / 12 / 10 / 8 / 6 (10th) 5 (11th) / 4 / 3 / 2 / 1 (15th) For Endurance Trophy events30 (1st) / 25 / 22 (3rd) / 20 / 18 (5th) / 16 / 14 / 12 / 10 / 8 (10th) 6 (11th) / 4 / 3 / 2 / 1 (15th) Entry List(Click here)Entry FormPost a reply with the following format (in BBCode mode) [b]Team[/b]: [b]Squad #1[/b]: <Driver 1> (Class/Archetype) // <Driver 2> (Class/Archetype) [b]Squad #2[/b]: <Driver 1> (Class/Archetype) // <Driver 2> (Class/Archetype)
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Post by Anathema on Apr 16, 2024 23:36:47 GMT -5
Team: TechMates Engineering Squad #1: Michel Vaillant (Elite Pacesetter) // Shinji Inui (Regular Aggressor) Squad #2: Mako Sato (LightFooted Veteran) // Hiroshi Hamagaki (Veteran Tactician)
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Post by tgxmidnight on Apr 17, 2024 0:27:41 GMT -5
Team: MagiNavi Explorer Core Squad #1: Clarence "Razor" Callahan (Elite/Skirmisher) // Learner Driver (Regular/LightFooted) Squad #2: Rin Rindou (Veteran/Hotlapper)// Devon Butler (Veteran/Aggressor)
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aarror
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WRA Community Assistant
Posts: 294
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Gender: Male
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Post by aarror on Apr 17, 2024 1:39:40 GMT -5
Team: Neapolitan Autosport Squad #1: Rocket Racer (Elite/Hotlapper) // William Evans (Regular/Skirmisher) Squad #2: Ines Santa Ana (Veteran/Lightfooted) // Irisviel Von Einzbern (Veteran/Skirmisher)
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racecar
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Member
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Post by racecar on Apr 17, 2024 1:49:10 GMT -5
Team: Deltanose Aeroworks Squad #1: Aiden Jackson (Veteran/Skirmisher) // Franco Gonzales (Veteran/Tactician) Squad #2: Akio Asakura (Elite/Hotlapper) // Reiko Negase (Regular/Hotlapper)
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jeracerx
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WRA Community Assistant
Posts: 137
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Gender: Male
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Post by jeracerx on Apr 17, 2024 5:09:06 GMT -5
Kisaragi-Tuina Academy: Squad #1: B.D. Joe (Aggressor/Veteran) // Taro Kitano (Pacesetter/Veteran) Squad #2: Kenichi Mifune (Tactician/Elite) // Ryoko Shino (Regular/Lightfooted)
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Post by darkracer99 on Apr 17, 2024 5:31:23 GMT -5
Team: Racing Lab Sector-7 Squad #1: Motoya Iwasaki (Veteran/Hotlapper) // Setsuko Kuroe (Veteran/Pacesetter) Squad #2: Kurt Wylde (Veteran/Aggressor) // Mark Wylde (Veteran/Skirmisher)
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RebelMist
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WRA Administration
Posts: 272
Likes: 257
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Post by RebelMist on Apr 17, 2024 9:21:53 GMT -5
Team: SIU Technical Institute Squad #1: Rena Hayami (Veteran/Skirmisher) // Kanata Livington (Veteran/Hotlapper) Squad #2: Jotaro "Bleed" Kaga (Elite/Aggressor) // Haruka Asahina (Regular/Skirmisher)
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maikoheart
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WRA Administration
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Gender: Female
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Post by maikoheart on Apr 17, 2024 12:19:32 GMT -5
Replicant Automata Racing: Squad #1: Miku Hatsune (Elite/Lightfooted) // Yui Narumi (Regular/Tactician) Squad #2: Kaori Nishidake (Veteran/Lightfooted) // MacKenzie "Mac" Fraser (Veteran/Tactician)
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Formidable
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WRA Administration
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Post by Formidable on Apr 18, 2024 2:12:32 GMT -5
Team: ThirdEye World Motorsports Squad #1: Rena Hirose (Veteran/PaceSetter) // Mitko Vasilev (Veteran/Aggressor) Squad #2: Ami Nakajima (Elite/Hotlapper) // Reina Akikawa (Regular/PaceSetter)
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Post by Momoko Murasama on Apr 23, 2024 23:23:47 GMT -5
Race Day is almost here! So before we get racing, we'll give you the low down on what we need from you throughout a race phase. Before PracticeSubmit an Upgrade plan by posting to this thread, using the format below:Chassis Balance: Level 0/1/2 Driveline: Level 0/1/2 Splitter and Wing: Level 0/1/2 Underbody Diffuser: Level 0/1/2 Telemetry Systems: Level 0/1/2/3 Each Level costs 20 SP, and you have a fixed budget of 100 SP per Event. Note that both cars will have identical upgrade builds!Chassis Balance improves cornering mainly at slow to medium speeds. Driveline improves acceleration (but not maximum speed). Splitter and Wing improves cornering mainly on long corners and at medium to high speeds. Underbody Diffuser improves speed at the end of long straights (but not acceleration). Telemetry Systems allows you to put more Practice Focus Points (PFPs) towards one of the three Practice Programs, which improves some part of your car or team's performance during Qualifying and Race sessions. See more details about Practice Focus Points here. Each level gives you +2 PFP for each Squad/Car.Then, determine how you'll allot your PFPs. By default you start with 2 PFPs for each Squad/Car, with Telemetry Systems adding +2 PFP/level for each Car/Squad (so L1 Telemetry means 4 PFPs, L2 = 6 PFPs, L3 = 8 PFPs). Use the format below to tell me what your practice focuses are for this Event: Car 1: Pace: Level 0/1/2/3/4 Strategy: Level 0/1/2/3/4 Tuning: Level 0/1/2/3/4
Car 2: Pace: Level 0/1/2/3/4 Strategy: Level 0/1/2/3/4 Tuning: Level 0/1/2/3/4 Pace - Adds +2 / +4 / +6 / +10 Finesse per Level 1/2/3/4 Pace RaceDay buff (+0.6% Braking Grip Usage per Finesse) Strategy - Cuts down four-tire change time by -2 / -4 / -6 / -8 seconds and reduces fuel consumption by 6% / 12% / 20% / 35% Tuning - Adds +1 / +2 / +3 / +4 TP towards all four base car stats (top speed, acceleration, handling, downforce)* *Keep in mind that the Chassis/Driveline/Wing/Underbody upgrades represent +3 towards their respective base stat rather than just +1 Before RaceDaySend a message to me via the Private Message function on the forum, NOT via Discord:- Tell me which Tire Compound you want me to use for the Race (Soft/Medium/Hard) -> Remember that you can only choose one compound that will be used for both Qualifying and Race - Tell me which laps you want your cars to pit in (remember that pit spot sharing is a thing, so don't pit your two cars on the same laps!) Car 1: Tire Compound: Soft/Medium/Hard Pit in Lap/s: Lap X
Car 2: Tire Compound: Soft/Medium/Hard Pit in Lap/s: Lap X
GT Grand Prix of America Round 1 of the Transatlantic GT Championship Set on a former military airfield, Sebring International Raceway is a highly technical circuit with long straights punctuated by sharp, technical corner complexes that demand accurate car control from the drivers. Sunset Bend is the final corner of this track, characterized by its intense transition between regular roads and the extremely bumpy and aged airfield section. Maintaining momentum from the previous straight onto Sunset Bend will either make or break a lap here - a good run will help setup a fast lap and possibly even an overtake into turn 1 if the opportunity arises. Overtaking will prove to be tricky as only the psychotic will try to race side-by-side for a prolonged basis here - meaning a good setup and qualifying position are critical if teams want to start their race on the right foot. Layout preview: Battle DataGeneralNumber of Race laps: 60 laps Qualifying Duration: 30 minutes In-Universe Race Time: 5:00 PM, March 6th, 2021 Track Type: Racing Circuit Strategy OverviewDeadlinesUpgrade and Practice Focus submission: April 25th, midnight GMT/7 PM US Eastern Strategy submission: April 27th, midnight PM GMT/8 PM US Eastern DST Twitch Broadcast Time: April 28th, 7 PM GMT/3 PM US Eastern DST
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Post by tgxmidnight on Apr 24, 2024 4:53:51 GMT -5
Team: MagiNavi Explorer Core
Upgrades
Chassis Balance: Level 2 Driveline: Level 2 Splitter and Wing: Level 1 Underbody Diffuser: Level 0 Telemetry Systems: Level 0
Practice Focus
Car 1: Pace: Level 0 Strategy: Level 2 Tuning: Level 0
Car 2: Pace: Level 0 Strategy: Level 1 Tuning: Level 1
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Post by darkracer99 on Apr 24, 2024 7:40:18 GMT -5
Team: Racing Lab Sector-7
Upgrades:
Chassis Balance: Level 1 Driveline: Level 1 Splitter and Wing: Level 1 Underbody Diffuser: Level 0 Telemetry Systems: Level 2
Practice Focus:
Car 1: Pace: Level 1 Strategy: Level 3 Tuning: Level 2
Car 2: Pace: Level 2 Strategy: Level 3 Tuning: Level 1
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maikoheart
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WRA Administration
Posts: 691
Likes: 546
Gender: Female
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Post by maikoheart on Apr 24, 2024 12:22:40 GMT -5
Team: Replicant Automata Racing
Upgrades:
Chassis Balance: Level 1 Driveline: Level 2 Splitter and Wing: Level 0 Underbody Diffuser: Level 1 Telemetry Systems: Level 1
Practice Focus:
Car 1: Pace: Level 0 Strategy: Level 2 Tuning: Level 2
Car 2: Pace: Level 2 Strategy: Level 2 Tuning: Level 0
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Formidable
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WRA Administration
Posts: 623
Likes: 576
Gender: Male
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Post by Formidable on Apr 24, 2024 14:50:39 GMT -5
Team: ThirdEye World Motorsports
Upgrades
Chassis Balance: Level 2 Driveline: Level 1 Splitter and Wing: Level 1 Underbody Diffuser: Level 0 Telemetry Systems: Level 1
Practice Focus
Car 1: Pace: Level 2 Strategy: Level 1 Tuning: Level 1
Car 2: Pace: Level 1 Strategy: Level 2 Tuning: Level 1
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Post by Anathema on Apr 24, 2024 15:06:54 GMT -5
Team: TechMates Engineering
Upgrades?
Chassis Balance: Level 1 Driveline: Level 2 Splitter and Wing: Level 0 Underbody Diffuser: Level 1 Telemetry Systems: Level 1
Practice Focus?
Car 1: Pace: Level 1 Strategy: Level 2 Tuning: Level 1
Car 2: Pace: Level 2 Strategy: Level 1 Tuning: Level 1
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aarror
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WRA Community Assistant
Posts: 294
Likes: 367
Gender: Male
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Post by aarror on Apr 24, 2024 21:17:30 GMT -5
Neapolitan Autosport
Upgrades: Chassis Balance: Level 0 Driveline: Level 0 Splitter and Wing: Level 0 Underbody Diffuser: Level 0 Telemetry Systems: Level 5
Practice Focus: #59: Pace: Level 4 Strategy: Level 4 Tuning: Level 4
Edit: Upgrades: Chassis Balance: Level 1 Driveline: Level 1 Splitter and Wing: Level 0 Underbody Diffuser: Level 0 Telemetry Systems: Level 3
Practice Focus: #59: Pace: Level 4 Strategy: Level 2 Tuning: Level 2
#60: Pace: Level 4 Strategy: Level 4 Tuning: Level 0
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jeracerx
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WRA Community Assistant
Posts: 137
Likes: 131
Gender: Male
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Post by jeracerx on Apr 25, 2024 14:33:21 GMT -5
Team: Kisaragi Tuina Academy
Upgrades
Chassis Balance: Level 0 Driveline: Level 1 Splitter and Wing: Level 1 Underbody Diffuser: Level 1 Telemetry Systems: Level 2
Car 9: Pace: Level 2 Strategy: Level 3 Tuning: Level 1
Car 19: Pace: Level 3 Strategy: Level 2 Tuning: Level 1
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RebelMist
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WRA Administration
Posts: 272
Likes: 257
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Post by RebelMist on Apr 25, 2024 21:45:42 GMT -5
SIU Technical Institute
Upgrades
Chassis Balance: Level 1 Driveline: Level 0 Splitter and Wing: Level 2 Underbody Diffuser: Level 0 Telemetry Systems: Level 2
Practice Focus
Car 1: Pace: Level 3 Strategy: Level 2 Tuning: Level 1
Car 2: Pace: Level 2 Strategy: Level 2 Tuning: Level 2
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racecar
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Member
Posts: 74
Likes: 48
Gender: Male
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Post by racecar on Apr 25, 2024 21:58:50 GMT -5
Deltanose Aeroworks
Upgrades:
Chassis Balance: Level 2
Driveline: Level 2
Splitter and Wing: Level 2
Underbody Diffuser: Level 1
Telemetry Systems: Level 1
Practice Focus:
Car 1:
Pace: Level 1
Strategy: Level 1
Tuning: Level 0
Car 2:
Pace: Level 2
Strategy: Level 2
Tuning: Level 0
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Post by Momoko Murasama on Apr 27, 2024 8:43:15 GMT -5
Deltanose Aeroworks Upgrades: Chassis Balance: Level 2 Driveline: Level 2 Splitter and Wing: Level 2 Underbody Diffuser: Level 1 Telemetry Systems: Level 1 Practice Focus: Car 1: Pace: Level 1 Strategy: Level 1 Tuning: Level 0 Car 2: Pace: Level 2 Strategy: Level 2 Tuning: Level 0 Your upgrades put you 60 SP over the 100 SP budget. Therefore I've adjusted them to the following: Chassis Balance: Level 2 -> Level 1 Driveline: Level 2 -> Level 1 Splitter and Wing: Level 2 -> Level 1 Underbody Diffuser: Level 1 Telemetry Systems: Level 1 You also have 2 unspent Practice Focus Points for Car 1. Level 1 Telemetry Systems allows for each Car/Squad to spend 4 PFPs.
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Post by Momoko Murasama on Apr 27, 2024 9:23:04 GMT -5
Practice results for the GT Grand Prix of America are now available for viewing! (Click HERE for Practice time sheet)You have until April 28, 4 PM GMT (noontime US Eastern DST) to send in your RaceDay strategies via forum PMs. If you want to use the Hard tire, you may optionally elect NOT to change tires during pit stops, as this is a GT Grand Prix round.
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Post by Momoko Murasama on Apr 30, 2024 22:52:10 GMT -5
RaceDay results for the GT Grand Prix of America are now available for viewing! (Click HERE for RaceDay results)You have until May 3rd, 11:59 PM GMT (8 PM US Eastern DST) to send in your Upgrade Builds and Practice Focuses for the Endurance Trophy of the Emirates via this thread. Battle Data for this Event will be posted on Wednesday night.
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Post by Momoko Murasama on Apr 30, 2024 23:00:15 GMT -5
Per RebelMist 's request, I've taken over this team for the time being. If he would like changes to this plan, his posts will override mine. SIU Technical InstituteUpgrade Plan: Chassis Balance: Level 0 Driveline: Level 2 Splitter and Wing: Level 0 Underbody Diffuser: Level 1 Telemetry Systems: Level 2 Car 1: Pace: Level 2 Strategy: Level 3 Tuning: Level 1 Car 2: Pace: Level 1 Strategy: Level 3 Tuning: Level 2
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Post by Momoko Murasama on May 1, 2024 21:24:29 GMT -5
Race Day is almost here! So before we get racing, we'll give you the low down on what we need from you throughout a race phase. Before PracticeSubmit an Upgrade plan by posting to this thread, using the format below:Chassis Balance: Level 0/1/2 Driveline: Level 0/1/2 Splitter and Wing: Level 0/1/2 Underbody Diffuser: Level 0/1/2 Telemetry Systems: Level 0/1/2/3 Each Level costs 20 SP, and you have a fixed budget of 100 SP per Event. Note that both cars will have identical upgrade builds!Chassis Balance improves cornering mainly at slow to medium speeds. Driveline improves acceleration (but not maximum speed). Splitter and Wing improves cornering mainly on long corners and at medium to high speeds. Underbody Diffuser improves speed at the end of long straights (but not acceleration). Telemetry Systems allows you to put more Practice Focus Points (PFPs) towards one of the three Practice Programs, which improves some part of your car or team's performance during Qualifying and Race sessions. See more details about Practice Focus Points here. Each level gives you +2 PFP for each Squad/Car.Then, determine how you'll allot your PFPs. By default you start with 2 PFPs for each Squad/Car, with Telemetry Systems adding +2 PFP/level for each Car/Squad (so L1 Telemetry means 4 PFPs, L2 = 6 PFPs, L3 = 8 PFPs). Use the format below to tell me what your practice focuses are for this Event: Car 1: Pace: Level 0/1/2/3/4 Strategy: Level 0/1/2/3/4 Tuning: Level 0/1/2/3/4
Car 2: Pace: Level 0/1/2/3/4 Strategy: Level 0/1/2/3/4 Tuning: Level 0/1/2/3/4 Pace - Adds +2 / +4 / +6 / +10 Finesse per Level 1/2/3/4 Pace RaceDay buff (+0.6% Braking Grip Usage per Finesse) Strategy - Cuts down four-tire change time by -2 / -4 / -6 / -8 seconds and reduces fuel consumption by 6% / 12% / 20% / 35% Tuning - Adds +1 / +2 / +3 / +4 TP towards all four base car stats (top speed, acceleration, handling, downforce)* *Keep in mind that the Chassis/Driveline/Wing/Underbody upgrades represent +3 towards their respective base stat rather than just +1 Before RaceDaySend a message to me via the Private Message function on the forum, NOT via Discord:- Tell me which Tire Compound you want me to use for the Race (Soft/Medium/Hard) -> Remember that you can only choose one compound that will be used for both Qualifying and Race - Tell me which laps you want your cars to pit in (remember that pit spot sharing is a thing, so don't pit your two cars on the same laps!) Car 1: Tire Compound: Soft/Medium/Hard Pit in Lap/s: Lap X
Car 2: Tire Compound: Soft/Medium/Hard Pit in Lap/s: Lap X
Endurance Trophy of the Emirates Round 2 of the Transatlantic GT Championship Yas Marina Circuit is a blender of technical corner complexes punctuated by long straights, set on top of a lavishly luxurious artificial island for the Emirates' ultra-wealthy and powerful. The first half of this modern motorsport facility's Grand Prix layout is relatively fast and flowing, with a huge back straight presenting opportunities for slipstream passes. As you approach closer to the harbor side, however, the route transforms into a nightmarish, slow, and angular ribbon of grey. Searching for the perfect tuning setup here will have teams stuck between a twisted love triangle of speed, handling, and efficiency. Layout preview: Battle DataGeneralNumber of Race laps: 6 hours / 164 laps (approximately) Qualifying Duration: 30 minutes In-Universe Race Time: 6:00 PM, March 6th, 2021 Track Type: Racing Circuit Strategy OverviewSpecial Rules- Unlike with GT Grand Prix rounds, you MUST change to a new set of tires every stop. None of the compounds will last the full race duration. - Because AMS1 cannot handle more than 4 stops per car, your maximum fuel capacity will be scaled according to your LONGEST stint, UPWARDS to the nearest 5%. For example: Your fuel stretches out to 40 laps at most You pit on lap 30 (30 lap stint), 65 (35 lap stint), and 95 (30 lap stint) Your car uses 87.5% of its max fuel capacity, so it will be capped at 90%. DeadlinesUpgrade and Practice Focus submission: May 3rd, midnight GMT/8 PM US Eastern DST Strategy submission: May 4th, midnight PM GMT/8 PM US Eastern DST Twitch Broadcast Time: May 5th, 7 PM GMT/3 PM US Eastern DST
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Post by Momoko Murasama on May 1, 2024 21:37:41 GMT -5
If nobody else decides to fill the 10th player slot, I'll fill in my own lineup. Original strategy do not steal
Team: No.1 Challengers Academy Squad #1: Arial Tetsuo (Elite/PaceSetter) // Princia Ramode (Regular/Aggressor) Squad #2: May Greenfield (Veteran/Tactician) // Gina Cavalli (Veteran/PaceSetter)
Upgrade Plan: Chassis Balance: Level 1 Driveline: Level 2 Splitter and Wing: Level 0 Underbody Diffuser: Level 0 Telemetry Systems: Level 2
Practice Focus: Car 1: Pace: Level 4 Strategy: Level 2 Tuning: Level 0
Car 2: Pace: Level 3 Strategy: Level 3 Tuning: Level 0
RaceDay Strategy: Car 1: Tire Compound: Hard Pit in Lap/s: Lap 35, 70, 105 (every 35 laps = 80% fuel capacity on L2 strategy)
Car 2: Tire Compound: Medium Pit in Lap/s: Lap 36, 72, 108 (every 36 laps = 75% fuel capacity on L3 strategy)
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Post by darkracer99 on May 2, 2024 2:38:30 GMT -5
Upgrades:
Chassis Balance: Level 2 Driveline: Level 1 Splitter and Wing: Level 0 Underbody Diffuser: Level 0 Telemetry Systems: Level 2
Practice Focus:
Car 1: Pace: Level 2 Strategy: Level 2 Tuning: Level 2
Car 2: Pace: Level 2 Strategy: Level 2 Tuning: Level 2
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Post by tgxmidnight on May 2, 2024 4:10:30 GMT -5
Upgrades:
Chassis Balance: Level 1 Driveline: Level 1 Splitter and Wing: Level 0 Underbody Diffuser: Level 0 Telemetry Systems: Level 3
Practice Focus:
Car 1: Pace: Level 2 Strategy: Level 3 Tuning: Level 3
Car 2: Pace: Level 3 Strategy: Level 2 Tuning: Level 3
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maikoheart
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WRA Administration
Posts: 691
Likes: 546
Gender: Female
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Post by maikoheart on May 3, 2024 16:19:29 GMT -5
Upgrades:
Chassis Balance: Level 2 Driveline: Level 0 Splitter and Wing: Level 2 Underbody Diffuser: Level 0 Telemetry Systems: Level 1
Practice Focus:
Car 1: Pace: Level 0 Strategy: Level 0 Tuning: Level 4
Car 2: Pace: Level 1 Strategy: Level 3 Tuning: Level 0
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aarror
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WRA Community Assistant
Posts: 294
Likes: 367
Gender: Male
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Post by aarror on May 3, 2024 16:23:22 GMT -5
Neapolitan Autosport Round 2:
Upgrades: Chassis Balance: Level 1 Driveline: Level 2 Splitter and Wing: Level 0 Underbody Diffuser: Level 0 Telemetry Systems: Level 2
Practice Focus: #59: Pace: Level 4 Strategy: Level 2 Tuning: Level 0
#60: Pace: Level 4 Strategy: Level 2 Tuning: Level 0
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